Week 16 - Skeleton of Robot, 3D Printing Final Visual, Code Polishing.

Week 16 - Skeleton of Robot, 3D Printing Final Visual, Code Polishing

Skeleton of Robot

Finally managed to complete the skeleton of the robot, there was a problem with a weak wire connection that I managed to fix. The entire setup is done for the skeleton and I can finally proceed with the visuals.


I've also managed to test the robot's navigation and realised it needed more tweaking and changes. So I made extra effort to update and polish the code.

3D Printing Final Visual

I printed a round shape surrounding the skeleton of the robot to better estimate the size of how I want the visual shell to look like.









I then spent Tremendous time on the model, I had to redo the entire model from scratch for a bigger frame that was more appropriate for the size of the skeleton along with taking into consideration the printing cost/time.

Code Polishing

I updated the code with various examples available online. For one I changed the audio into a randomised serious that plays random audio for different interactions. Not just that but I also added a reverse function that works when detecting something, a stop button, and functions to turn left and right.

Self Reflection - Entire Project

Finally managed to complete the code and the construction of the robot. There are some small issues that I would like to fix but due to the lack of time I'm not able to polish them. However the base of the robot which I would have liked to have completed by week 10 is finally done. The battery holder as usual took up the most of my time but at least the robot works fine now. My final concern and worry before I finish the entire project is the visual shell of the robot, which means I'll still need to spend some time in the lab hooking up the parts to the shell and the robot for final testing/presentation.

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